“点亮led灯”的版本间的差异
(→调试) |
(→调试) |
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第49行: | 第49行: | ||
LEDOFF = loadImage("LEDOFF.png"); | LEDOFF = loadImage("LEDOFF.png"); | ||
− | Mouse over: | + | 在LEDButtonByOver的代码中实现的是鼠标经过点亮小灯 |
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+ | Mouse over: | ||
// When the mouse is moved, the state of the button is toggled. | // When the mouse is moved, the state of the button is toggled. | ||
第60行: | 第62行: | ||
} | } | ||
} | } | ||
+ | |||
+ | 在LEDButtonByClick的代码中实现的是鼠标点击点亮小灯 | ||
Mouse Click: | Mouse Click: |
2014年5月5日 (一) 09:13的版本
点亮LED灯
目的本教程将教大家如何用Processing来点亮LED灯。 设备
原理图
程序见 LEDButtonByOver LEDButtonByClick 注意:代码里包含图片请不要丢掉 调试步骤一:按着原理图搭建硬件环境,像这样:
步骤二:解释一下代码: // Declaring two variable of type PImage, a class available to us from the Processing core library. PImage LEDON, LEDOFF; //load two img LEDON = loadImage("LEDON.png"); LEDOFF = loadImage("LEDOFF.png"); 在LEDButtonByOver的代码中实现的是鼠标经过点亮小灯 Mouse over: // When the mouse is moved, the state of the button is toggled. void mouseMoved() { if (mouseX > x && mouseX < x+w && mouseY > y && mouseY < y+h) { button = true; } else { button = false; } } 在LEDButtonByClick的代码中实现的是鼠标点击点亮小灯 Mouse Click: // When the mouse is pressed, the state of the button is toggled. void mousePressed() { if (mouseX > x && mouseX < x+w && mouseY > y && mouseY < y+h) { button = !button; } }
步骤三:下载代码并编译通过。
结果鼠标滑过灯泡上方,灯泡会亮起,离开会熄灭,Processing的动画效果是这样的: 鼠标滑过或点击灯泡: 鼠标离开或点击灯泡: 视频 |