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Microduino-Joypad-Standard Angry Birds
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{| style="width: 800px;" |- | ==Outline== Here we adopt Microduino-Joypad-Game to play Angry Birds on the computer. ==Principle== We adopt [Microduino-CoreUSB]] to simulate a keyboard. By Microduino-Joypad-Game, we can simulate keys of a computer mouse and play the game. ==Bill of Material== *Microduino Equipment {|class="wikitable" |- |Module||Number||Function |- |[[Microduino-CoreUSB]]||1||Core board |- |Microduino-Joypad-Standard ||1||Remote control |} ==Download== *Library file download:https://github.com/wasdpkj/libraries; **You will need:_01_Microduino_TFT and _08_Microduino_Shield_Joypad. Decompress the downloaded library file to libraries of Arduino IDE and then restart IDE compiler. Code: <source lang="cpp"> #include <Joypad.h> int mouseX,mouseY,xValue,yValue; boolean Joy_sw,Joy1_sw; boolean sw_l,sw_r; void setup() { Serial.begin(9600); // initialize serial communication with your computer Mouse.begin(); // take control of the mouse Keyboard.begin(); delay(2000); } void loop() { xValue = Joypad.readJoystick1X(); // read the joystick's X position yValue = Joypad.readJoystick1Y(); // read the joystick's Y position sw_l=Joypad.readButton(CH_SWITCH_L); sw_r=Joypad.readButton(CH_SWITCH_R); Joy_sw=Joypad.readButton(CH_JOYSTICK_SW); Joy1_sw=Joypad.readButton(CH_JOYSTICK1_SW); if(sw_r==true) { mouseX = map( xValue,-512, 512, 15, -15); // map the X value to a range of movement for the mouse X mouseY = map( yValue,-512, 512, -15, 15); // map the Y value to a range of movement for the mouse Y Mouse.move(mouseX, mouseY, 0); // move the mouse if(Joy_sw==true) Mouse.release(MOUSE_LEFT); else Mouse.press(MOUSE_LEFT); if(Joy1_sw==true) Mouse.release(MOUSE_RIGHT); else Mouse.press(MOUSE_RIGHT); delay(30); } } </source> ==Debugging== *Step 1: Prepare Microduino-Joypad-Game and you can refer to: [[Microduino-Joypad_Getting_start]] *Step 2: Stack [[Microduino-CoreUSB]] on the panel of Microduino-Joypad-Game; *Step 3: Download libraries and codes needed and then update the libraries to the compiler. 【[[Install Arduino IDE Microduino Program Library Support Package]]】 *Step 4: Compile the code and choose the right board (Microduino-CoreUSB) and COM port for download. *Experience: **Open the game **Start the switch on the right top and control. **Simulate the right joystick as the mouse. **The left joystick as the left button of the mouse and the right joystick as the right button. *Control the left joystick to catch the bird and the right joystick to move around and shoot. ==Video== http://v.youku.com/v_show/id_XNzM3NTA1NzQw.html |}
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